Mutania is a worldbuilding project focused on xenobiology and cultural development. The planet is ex-industrial and pacifistic. Magic plays a role in the everyday lives of people across the planet: from the raw transmutational power of wormstone, to river magic capable of bringing the dead back to life, to the sound-based astral magic favored by medical magicians and ordinary people.
The predominant animal group on Mutania is the mammile, or a creature with mammalian, reptilian, and/or avian traits. Some traits are common across most mammiles, including three or more eyes and strange limbs. Multiple sapient species (or "sophonts") populate the world.
Right now, the primary setting is the continent we call Zige, home to different cultures and states that are beginning to engage within one another. In a world without mass conflict, peoples engage in respectful cultural exchange and develop with inclusive and good intentions. Not every culture is perfect, but systemic evil has no place on Mutania for long.
To get started engaging with the world, feel free to check out the World Codex (available by selecting the ☰ button) and dive into what seems interesting. The Raro, Yalisi, Kalora, and Kugma cultures, especially their religions, have the most development, but who knows what comes next? If you have ideas or questions, please feel free to leave a comment!
Note: this part of the website is a work in progress. Many links are broken while we migrate the content from World Anvil. If you're desperate to read more, you can do so there.